For years we have been at the forefront of developing AR/VR solutions for the telecommunications sector, working both on customized projects and on solutions adopted as commercial offers by telecommunications companies.
We have created augmented reality tours for both indoor and outdoor museums, accessible on smartphones (Android and iOS), as well as virtual reality e-tourism applications as well as “metaversal” experiences tailor-made for devices such as Meta Quest.
In a rapidly evolving digital landscape, the demand for immersive and interactive experiences is stronger than ever. As technology continues to advance, industries are looking for innovative ways to engage the public and improve user experiences.
Our focus on augmented and virtual reality places us at the forefront of this transformation, allowing us to provide cutting-edge solutions that redefine the way people interact with environments.
We have developed augmented reality experiences for museums, allowing users to explore contextual information about works of art directly on their smartphones. For example, they can view historic artifacts reconstructed in 3D, restoring them to their original appearance. In the external environment, we have created AR-GuidedTours in which, thanks to GPS, users can access increased
content related to tourist attractions.
On the virtual reality front, we specialize in creating multiplayer experiences, where users can explore historic places reconstructed in 3D, such as ancient monuments, and receive cultural and historical insights in real time from a live guide connected through another device.
Our commitment to promoting AR and VR technologies positions us as the leader in creating immersive experiences. We improve museum visits with interactive 3D reconstructions of works of art and historic monuments and we develop multiplayer VR experiences, transporting users to historic places or imaginative realms. We enable organizations to engage the public in transformative ways as we explore the limitless potential of augmented and virtual reality.